There’s Always Tomorrow

When I got home from work at 5:30pm today, I had an overwhelming urge to sit down at my computer and organise my writing-in-progress drafts ready for an entirely new writing regime I wanted to start imposing upon myself immediately.

See, I’ve been pretty lax recently in getting any kind of writing practise in, and to be honest, I think it’s starting to show, but I’ll spare you the details of that for another time.

Before I could get into the swing of things, I wanted a cup of tea and to watch an episode of the Big Bang Theory. I resuscitated the MacBook long enough to pull the work I had off Scrivener to put into Word, while deciding I also had time to watch some episodes of Fringe, so I watched two of those, all the while adding nothing to the whole writing thing.

After that, I strode upstairs with sheer will and determination to get to work. I sat down at my computer, opened up my e-mails and downloaded the documents I sent to myself. Around that point, I remembered that I’d recently picked up a copy of the Inception score, so I put that on, and spent about half an hour just listening to that, really feeling the song and started thinking about NaNoWriMo, although I didn’t actually write anything down, so I can’t really count this as progress, either.

While the music continues, I decided that the blog’s design needed an overhauled, and therein spent four hours tweaking the HTML and CSS of a new blog style (well, technically re-using an old style, but…anyway, it’s the one you see here –>).

Now it’s quarter to one in the morning, and I’m writing a blog about writing exactly 0, that’s ZERO, words, doing not one jot of the organisation that I told myself I was going to do, while watching The Animaniacs.

Looks like I’ll get to work on my organisational overhaul tomorrow.

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Forgetting: Reign in Darkness

OK, wow, where to begin with this.

So I first came across Reign in Darkness while perusing the offerings of Blockbuster video’s bargain bin (you remember Blockbuster? The place you used to go for VHS and later DVD releases before NetFlix and LoveFilm and the internet in general took over completely?), and have no shame in admitting that I bought this film from the cover.

This cover is a piece of marketing genius, best attributed to the film’s creators/stars/writers/directors Kel Dolen and David W. Allen being from a marketing background. They have been quoted as saying that the important part of film-making isn’t in fact the process of making the film, but rather the importance of selling and distribution. They have also stated that they had no film-making experience when they made Reign in Darkness, which explains quite a bit.

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Call off the Search…

Because I know you were all so very worried about me, it’s alright, I’m not dead! You can call off the search parties and inform the authorities as necessary.

OK, so wow, yeah, it’s been almost two months since I updated the online world of my [writing] escapades. The reasoning for this can be summarised with two points:

1/ I got married. Having a wedding to plan and manage and perform damage control for took up most of my free time, and any time where I wasn’t technically doing anything (which, to be fair, was a lot of the time) I still couldn’t concentrate because I was too anxious about the whole thing. In any case, it all went off without a hitch, you’ll be glad to hear, I’m sure, and a big thank you to anyone who reads this who was a part of it. And yes, I’m sure you can all appreciate (especially those of you who have been married) how that kind of took my attention away from everything else.

2/ I returned to World of Warcraft. Yes, it is an addictive temptress, and after just three months’ break, I found myself longing once more to pick up that hoove’d, horned vixen hunter Catrinna and start playing again. We started a new guild, and I’ve done a few blogs on there (which I’ve had the gall to call writing “exercises” but that really aren’t!).

And that’s about it, really. Between stressing about the hundred and one things that could go wrong at the wedding (none of which did in the end; it was a lovely day) and levelling a new Draenei priest (plus dual-boxing a druid / shaman combo), I haven’t really made time for any of this mysterious thing called “writing”.

But now, the wedding is over and done with, so I can let out the breath I was holding in equal amounts of anticipation and dread, and with only the prospect of a game looming over me as a  freely available pastime whenever I want it, I can (hopefully) return my focus to the whole writing…thing.

The first two weeks of married life have naturally been bliss. We’re currently planning our honeymoon for July 2011; I desperately want to go to America, and – more specifically – San Diego Comic-Con, and because my husband loves me very much (enough to marry me, no less!), we’re going to incorporate it into our trip! We’re going to Vegas, San Diego and Los Angeles, which already sounds far too hot for me just typing it, but I’m sure I’ll get over it when I’m there (or I’ll just sit inside the air-conditioned hotel room and have husband visit all the sights on my behalf…with a video camera!).

In writing news – of which there naturally isn’t much – it would appear that Amazon have finally pulled their fingers out and released the Kindle publishing over here in the UK. While the site is about as easy to navigate as Undercity (WoW joke; don’t worry if you don’t get it, just means you’re not a nerd), hopefully I’ll be able to get the information I need to be able to force “The Genesis” on the general Amazon population Soon™!

And in the meantime, I’m trying to get some kind of organisational skills around the writing, since that really should deserve quite a hefty chunk of attention right now.  I have about a half of “The Vampire’s Son” done, with the rest being stitched together by my muse, plus about a quarter of “Divided They Fall”. Both still technically first drafts (“The Vampire’s Son” is still the version that came from NaNoWriMo last November), there’s still an entire field worth of improvement room.

It’s good to be back!

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Remembering: Ecco the Dolphin

To forwarn you, this is going to be a looooooooong post. Ecco the Dolphin remains to be one of the most prominent memories from my childhood, and – even though I have never completed it (it’s too hard) – it remains to be one of my favourite games ever, and I do enjoy any opportunity to harp on about it.

When I was a little girl, I – like most girls – had a mild obsession with dolphins, from adopting one (yes, that’s the actual one I adopted: you go adopt him, too!), to cuddly toys, PlayMobil, about a hundred posters and even the Read Your Own Adventure books featuring dolphins and Atlantis (funnily enough, Atlantis seems to be synonymous with dolphins, but I’ll get to that later). So when I learned there was an entire video game about a dolphin, where you could leap and dance and sing and play and all other such larks, I couldn’t get it quick enough. Seventeen years on, this game still haunts me. And here’s why:

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Procrastination Station: Machinarium

While “shopping” for new WordPress themes to ease my mild obsession with this site’s design, I came across a site demonstrating a lovely theme called Vikiworks v5. While ultimately I have chosen not to use this theme (it doesn’t currently support widgets, something I can’t really do without), I also started to read some of the creator’s blog and read a post about a game she had come across called Machinarium. Drawn in by its visually stunning screenshots, I went onto the site, and I was hooked.

The game is a basic point-and-click style adventure game, whereby you – a little robot left of the scrap heap – have to journey through the world, using objects and interacting with the scenery in order to get free. While in theory it’s very simple, that’s not to say that the game itself isn’t a challenge. Some of the puzzles just in the demo that I’ve played really had me scratching my head.

I haven’t purchased the full game yet (I have less than £10 to my name at the minute -_- ), but I wholeheartedly recommend you play at least the demo, featuring the full first level of the game, which can be played on the site: Machinarium.

It’s by no means easy, but you can’t die, and there’s no time limit, so if you feel like a bit of puzzling madness, give this game a try!

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Things to Remember, Things to Forget

I’ve been meaning to do something like this for a good long while, after generally to-ing and fro-ing about what to do with myself lately. Between my World of Warcraft sabbatical and stressing out about a little thing like, oh, I don’t know, a WEDDING(!!), I’m simply ducking out of finding the time to do any constructive work, writing-wise. So I’ve been looking for something to allow me to stretch myself creatively without wandering so far from the (literary) beaten path that I end up surrounded by Munchkins.

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Settled? You Must Be Joking!

Now, I don’t want anyone getting too excited, but I think I have actually settled on the current site design for a permanent life on the site, and I know that’s what I usually say the day before I change it to something totally different, but this one is simple, it’s clean, it’s fairly efficient.

The only think I’m still toying with is the logo. It’s not quite “me”.

Anyway, that’s all. Go about your business. Nothing to see here.

EDIT: Yeah, so this was a huge lie. I’ve changed it about six times since then -_-

Oh well!

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Rejection! Rejection! Re-JECT-ion!

Stepping through the front door after work today, I spotted sitting behind it the self-addressed envelope I sent out in April, which I sent to my first literary agent since my rejection streak of 2005.

I never received the confirmation postcard I sent to them along with the letter, and I was starting to suspect the demons who live at the Post Office might have eaten either it or the letter. Turns out they just didn’t take the two minutes to put it back in their post pile. So that was a nice waste of 36p of a stamp and however much the postcard was. But the important thing — I suppose — is that they got it.

I picked up the letter. Not much weight to it, which tells it all, really. I would say my hands were trembling and my heart was pounding in my chest as I ripped the envelope open, but that would be a huge lie. Already feeling suitably downtrodden, I opened it with a sigh and a brush of overwhelming pessimism before opening it up to read the pre-printed letter saying that they, regrettably, do not have the confidence to represent my work. Which, to me, is just a nice way of saying: ‘Yeah, we think this is shit, now fuck off. Bye!’

On the upside, they did spell my name right.

I am taking some solace in the fact that part of their submission guidelines advised to expect four weeks for a response, and this took closer to eight; I’m going to imagine that this was because they were fiercely torn and desperately wanted to take my book, but, due to some reason — let’s say the financial instability of the company — they decided it was better, for my benefit, not to. I’m not going to steer towards what is more likely the truth, that the delay is down to the fact that they have received an unusually large influx of weak submissions lately that they’ve had to sift through before reaching my own creation of suckiness.

So anyway, they’ve said ‘No’, and it fells like a kick in the balls, or at least, I would imagine it is, since I don’t actually possess balls of my own.

I suppose it’s not all bad, really. In the time since I sent the submission in the first place, I’ve thought about my options. Traditional publishing would be nice, sure, but nowadays, what chance have I got…really? I think I mentioned a while back about the quality of others’ work that I’ve come across — sometimes inadvertently — online. These people are in the same position as I am, and yet their work seems leaps and bounds beyond the best that I’m capable of doing.

The people who have read my work — family and close friends excluded — have had nice things to say about it, but since it’s been systematically rejected — in all its manifestations — for the last seven years by professionals, I have to consider the prospect that it’s just not considered a marketable product.

And then I have to sit back and think what exactly it is I want out of my writing. With every day that passes, I reach closer to the realisation that I may never become a published author. And at the end of the day, that’s never what it’s been about. Not for me. I just enjoy writing, creating characters and entirely new worlds for them to run around in, swearing and fighting and generally getting into mischief.

Going forwards, since the traditional route is falling further and further away, I think I’m going to go down the self-publishing route, at least in the foreseeable future. If anyone buys and reads it (and hopefully enjoys it!), great, and if not, fuck them, and I’ll keep writing regardless.

^_^

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Pet Peeve #1: Interference

Now, I’m not talking about the kind of interference where someone outside of your inner circle of friends and/or family is trying to have some kind of influence in your life decisions, although that is most definitely another pet peeve, which I will get to another time.

No, today my beef is with static interference.

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Project: Algonquin. Abandoned.

So the super-secret project I was working on never actually came to anything. Shocker. I still haven’t received that last piece of costume, but I’m not too fussed about it now.  I’m not going to be travelling down that road.

Still fairly confident this mid-life crisis is in full-swing, I just think I have some other avenue to venture.

Only time will tell.

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